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What each of the eight scenes in the scene collection shows, where its content comes from, and which sound plays on it. To change a scene, see Control the scenes. Scenes read the stream chosen in Live. A stream is one broadcast night and its matches. Most scenes show the match being scored on the open scorecard, and all update within a few seconds of a change.

What every scene shares

Every scene except In-Game fills the screen and shares one frame:
  • Top left: your league’s name. Starting Soon leaves it out, because its card already carries the name.
  • Top right: the date and the time.
  • Bottom right: the Tournament System mark.
  • Bottom left: your league’s social channels, on Starting Soon, Intermission and End Stream only.
In-Game sits over the game picture, so it has no frame. MelCat Interactive sets up your league’s name, artwork and social channels with your site.

What each scene shows

Scenes are in the order of the Browser Sources tabs.

Audio and game capture

The scene collection adds these sources to each scene. Connect them once on each broadcast PC; see Set up OBS.
Switch scenes in OBS, not in the Tournament System. Changing a scene’s details in the staff console changes what it shows, but doesn’t put it on stream.

Next steps

Control the scenes

Set the countdown, the casters, the status and the Stand By message.

Set up the Game Intro

Choose the map, the characters and the players for each game.

Run a stream

Which scene to use when, from the countdown to the sign-off.